![]() War Reparations is a popular war goal that forces the country to pay you for a period of time after losing the war, but you can't make a Diplomatic Play for this alone. ![]() The war goals available will depend on the target country, with most of them matching the various Diplomatic Plays you could have made against them. Escalation, in which it is possible to add more war goals to the conflict.Once you have chosen a Diplomatic Play, a countdown begins, and a new menu will be available on the right-hand side of the screen with a circle that fills over time. The chosen country cedes a Treaty Port to you - Treaty Ports open up trade between your countries and let you bypass tariffs.įorces the target country to give you overlordship of the target subject. Returns the chosen states to your country - can only be used on states that consider your country their rightful home. A vassal is a subject that has to join its overlord's wars and pays them 15% of its weekly treasury income.įorcibly changes the target's trade laws to Free Market.įorcibly changes the target's government and laws to match your own. A poppet is a subject that has to join its overlord's wars and pays them 20% of its weekly treasury income. A dominion is a subject that doesn't have to join its overlord's wars but pays them 10% of its weekly treasury income. The target country becomes your dominion. You break the target free from its overlord. Your country breaks free from its overlord. Reduces the target country's prestige and prevents them from making Plays against you for a number of years. The states being targeted become a part of your country.Īny states and subjects conquered by the target country over the last ten years are released. Slavery is forcibly banned in the target country. The conquered vassal becomes a part of your country.
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